I'm not sure how you can ONLY play 60 seconds of minecraft. At Mary L. Cook we have been discussing starting a local server to keep the teens entertained.<br><br>-dan<br><br><div class="gmail_quote">On Fri, Sep 30, 2011 at 12:00 PM, <span dir="ltr"><<a href="mailto:oplintech-request@lists.oplin.org">oplintech-request@lists.oplin.org</a>></span> wrote:<br>
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<br>Today's Topics:<br>
<br>
1. Re: Dropbox and File Sharing (Nathan Eady)<br>
2. Re: Dropbox and File Sharing (Karl Jendretzky)<br>
3. Re: Dropbox and File Sharing (Karl Jendretzky)<br>
<br><br>---------- Forwarded message ----------<br>From: Nathan Eady <<a href="mailto:oplintech@galionlibrary.net">oplintech@galionlibrary.net</a>><br>To: <a href="mailto:oplintech@lists.oplin.org">oplintech@lists.oplin.org</a><br>
Date: Thu, 29 Sep 2011 12:53:12 -0400<br>Subject: Re: [OPLINTECH] Dropbox and File Sharing<br>"Stephen Cram" <<a href="mailto:steve@nbpubliclibrary.org">steve@nbpubliclibrary.org</a>> writes:<br>
<br>
> Chad,<br>
><br>
> You might want to ask OPLIN about your bandwidth use. Downloading<br>
> files with a gazillion GB will really use up a lot of bandwidth.<br>
><br>
> We block those sites here in North Baltimore. We allow gaming and<br>
> music downloads - that slows access down noticibly now.<br>
<br>
I'm pretty sure blocking Dropbox and allowing online gaming is, from a<br>
bandwidth perspective, kind of like putting bars on the upstairs windows<br>
and leaving the ground-floor windows wide open. Under anything<br>
resembling normal usage conditions, I would not expect Dropbox to<br>
consume even 1% of the bandwidth that online gaming does. (Granted,<br>
it'll be rather spikier usage, but still.)<br>
<br>
--<br>
Nathan Eady<br>
Galion Public Library<br>
<br>
<br><br>---------- Forwarded message ----------<br>From: Karl Jendretzky <<a href="mailto:jendreka@oplin.org">jendreka@oplin.org</a>><br>To: <a href="mailto:oplintech@lists.oplin.org">oplintech@lists.oplin.org</a><br>
Date: Thu, 29 Sep 2011 13:29:56 -0400 (EDT)<br>Subject: Re: [OPLINTECH] Dropbox and File Sharing<br>I'd be pretty surprised if online gaming was a big bandwidth eater. For client/server based games all the big graphics should be stored locally, and for Flash games you should only be looking at the initial download, which would be much better than a Youtube video if you consider the ratio of data downloaded vs time spent.<br>
<br>
If anyone is curious, I'd be happy to run some tests and report back that stats. I'll play some Minecraft at the office......if I must.<br>
<br>
Karl Jendretzky<br>
Technology Manager<br>
Ohio Public Library Information Network<br>
<a href="mailto:jendreka@oplin.org">jendreka@oplin.org</a><br>
<a href="tel:%28614%29%20728-1515" value="+16147281515">(614) 728-1515</a><br>
<br>
----- Original Message -----<br>
From: "Nathan Eady" <<a href="mailto:oplintech@galionlibrary.net">oplintech@galionlibrary.net</a>><br>
To: <a href="mailto:oplintech@lists.oplin.org">oplintech@lists.oplin.org</a><br>
Sent: Thursday, September 29, 2011 12:53:12 PM<br>
Subject: Re: [OPLINTECH] Dropbox and File Sharing<br>
<br>
"Stephen Cram" <<a href="mailto:steve@nbpubliclibrary.org">steve@nbpubliclibrary.org</a>> writes:<br>
<br>
> Chad,<br>
><br>
> You might want to ask OPLIN about your bandwidth use. Downloading<br>
> files with a gazillion GB will really use up a lot of bandwidth.<br>
><br>
> We block those sites here in North Baltimore. We allow gaming and<br>
> music downloads - that slows access down noticibly now.<br>
<br>
I'm pretty sure blocking Dropbox and allowing online gaming is, from a<br>
bandwidth perspective, kind of like putting bars on the upstairs windows<br>
and leaving the ground-floor windows wide open. Under anything<br>
resembling normal usage conditions, I would not expect Dropbox to<br>
consume even 1% of the bandwidth that online gaming does. (Granted,<br>
it'll be rather spikier usage, but still.)<br>
<br>
--<br>
Nathan Eady<br>
Galion Public Library<br>
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Search: <a href="http://oplin.org/techsearch" target="_blank">http://oplin.org/techsearch</a><br>
<br>
<br><br>---------- Forwarded message ----------<br>From: Karl Jendretzky <<a href="mailto:jendreka@oplin.org">jendreka@oplin.org</a>><br>To: <a href="mailto:oplintech@lists.oplin.org">oplintech@lists.oplin.org</a><br>
Date: Thu, 29 Sep 2011 14:37:17 -0400 (EDT)<br>Subject: Re: [OPLINTECH] Dropbox and File Sharing<br>My curiosity got the best of me.<br>
<br>
-5 Tests<br>
-Each 60 seconds long<br>
-The two YouTube videos where each ~4:00 long<br>
-Adblock Plus was enabled, so numbers don't include Flash ads<br>
-Taken by using Wireshark to capture all packets on eth0<br>
-Each line is "Test Name: Average Bandwidth over 60 sec; amount of data downloaded (notes)"<br>
<br>
Control: .001 Mbps<br>
Minecraft: .285 Mbps; 2MB downloaded (runs at about 100Kbps after initial area loaded. Probably a bad example of an online game due to abnormally large amount world data)<br>
360p Youtube Video: 1.479Mbps; 11MB (didn't finish downloading, ran at full the entire time)<br>
720p YouTube: 11.3Mbps; 87MB downloaded(finished downloading then nothing, ran at ~25Mbps for 30 seconds)<br>
Flash Game (<a href="http://armorgames.com" target="_blank">armorgames.com</a>): .819Mbps; 6MB downloaded (ran at ~25Mbps for 5 seconds, then nothing)<br>
Runescape: .064Mbps; 468KB downloaded (ran at ~40Kbps the entire sample)<br>
<br>
<br>
Karl Jendretzky<br>
Technology Manager<br>
Ohio Public Library Information Network<br>
<a href="mailto:jendreka@oplin.org">jendreka@oplin.org</a><br>
<a href="tel:%28614%29%20728-1515" value="+16147281515">(614) 728-1515</a><br>
<br>
----- Original Message -----<br>
From: "Karl Jendretzky" <<a href="mailto:jendreka@oplin.org">jendreka@oplin.org</a>><br>
To: <a href="mailto:oplintech@lists.oplin.org">oplintech@lists.oplin.org</a><br>
Sent: Thursday, September 29, 2011 1:29:56 PM<br>
Subject: Re: [OPLINTECH] Dropbox and File Sharing<br>
<br>
I'd be pretty surprised if online gaming was a big bandwidth eater. For client/server based games all the big graphics should be stored locally, and for Flash games you should only be looking at the initial download, which would be much better than a Youtube video if you consider the ratio of data downloaded vs time spent.<br>
<br>
If anyone is curious, I'd be happy to run some tests and report back that stats. I'll play some Minecraft at the office......if I must.<br>
<br>
Karl Jendretzky<br>
Technology Manager<br>
Ohio Public Library Information Network<br>
<a href="mailto:jendreka@oplin.org">jendreka@oplin.org</a><br>
<a href="tel:%28614%29%20728-1515" value="+16147281515">(614) 728-1515</a><br>
<br>
----- Original Message -----<br>
From: "Nathan Eady" <<a href="mailto:oplintech@galionlibrary.net">oplintech@galionlibrary.net</a>><br>
To: <a href="mailto:oplintech@lists.oplin.org">oplintech@lists.oplin.org</a><br>
Sent: Thursday, September 29, 2011 12:53:12 PM<br>
Subject: Re: [OPLINTECH] Dropbox and File Sharing<br>
<br>
"Stephen Cram" <<a href="mailto:steve@nbpubliclibrary.org">steve@nbpubliclibrary.org</a>> writes:<br>
<br>
> Chad,<br>
><br>
> You might want to ask OPLIN about your bandwidth use. Downloading<br>
> files with a gazillion GB will really use up a lot of bandwidth.<br>
><br>
> We block those sites here in North Baltimore. We allow gaming and<br>
> music downloads - that slows access down noticibly now.<br>
<br>
I'm pretty sure blocking Dropbox and allowing online gaming is, from a<br>
bandwidth perspective, kind of like putting bars on the upstairs windows<br>
and leaving the ground-floor windows wide open. Under anything<br>
resembling normal usage conditions, I would not expect Dropbox to<br>
consume even 1% of the bandwidth that online gaming does. (Granted,<br>
it'll be rather spikier usage, but still.)<br>
<br>
--<br>
Nathan Eady<br>
Galion Public Library<br>
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<br></blockquote></div><br><br clear="all"><br>-- <br><span style="font-family:arial, sans-serif;font-size:13px;border-collapse:collapse"><div align="left">Daniel P. Ebben, Technology Coordinator</div><div align="left">Mary L. Cook Public Library</div>
<div align="left">381 Old Stage Road</div><div align="left">Waynesville, OH 45068</div><div align="left"><font face="Arial" size="2">Phone: 513-897-4826 Fax: 513-897-9215</font></div></span><br>